The history of how casinos made it to the Internet is pretty interesting and provides a blueprint for how the mobile casino market is evolving now. Throughout history, we've learned one thing over and over again: If there's a demand for something by enough people, then no amount of laws will keep people from doing it. This is why prohibition on alcohol has failed in every single place that's tried it, and it's why prohibition on casino play fails for similar reasons. Casino history as a whole, especially with the online games, is full of examples of this, and laws have finally started catching up to the reality of the demand for gambling.
In 1995, development was underway for online casino games from Microgaming, one of the top software developers in the industry today. They had a fully-functional site that they were backing in 1996, and several others popped up before the turn of the millennium. If you look at why these casino sites were made available when they were, then it's much easier to understand casino history as a whole.
Personal computers first started becoming common in households in the late 1980s and early 1990s, and Internet usage started becoming more widespread in the mid-to-late 1990s. As the number of people accessing the Internet on a regular basis grew, the demand for being able to play casino games for real money through the computer increased as well. Once the demand was high enough that it was viable as a business, it started to be filled. That's how gambling games have been brought up in any situation, whether land-based or online, every single time.
Moving forward, we're starting to see the exact same pattern once again with the mobile games. If you put enough people in a space, eventually they will want to gamble. It's human nature. That's why when you see the number of people with smartphones and tablets expanding every single year to the point that most people have them or have access to them, mobile gambling options start popping up. It's the natural progression of the industry, and there's nothing wrong with it.
The exact same thing has happened in the past with land-based gambling dens. Gambling has been something that organized crime groups have almost always been able to rely on as a strong source of revenue because of the simple fact that most governments banned it for so long. The demand was there, and we see the same pattern happen again where someone steps in to provide options for the players who want to get in on the action.
This is why prohibition doesn't work no matter if it's a land-based game, an Internet casino or mobile slots. Future forms of technology will follow this pattern as well, and some companies (even Microgaming) have already started work on virtual reality casino options.
Because this pattern has happened over and over again, European countries have finally started regulating the online gambling industry over the past few years. While they have to do it on a country-by-country basis, the fact of the matter is that they are embracing that demand to gamble instead of turning their back on it and pretending that making it illegal will make it go away. In the real world, it doesn't work like that, and the new regulations benefit the government by providing revenues while benefiting the players by providing safe games to play and regulatory oversight.